Friday, November 20, 2015

Versus Mode, Round 3 - Persona 3 vs Persona 4, Ready? Fight!
Warning: The following presentation contains major spoilers, reader discretion is advised.

It’s a high school brawl as Tiger and Rabbit clash head-to-head to see which Persona game reigns supreme. Is it Persona 3? Originally released on the PlayStation 2 in 2007, it received an ultimate edition called FES in 2008 and a PlayStation Portable release in 2010. Or is it Persona 4? First released in 2008 on the PlayStation 2, it was later remade as Persona 4 Golden on PlayStation Vita in 2012. Both games are similar but have striking differences. Tiger and Rabbit set out to prove which Persona game is the best.


Tiger: Persona 3 or Persona 4, which one is better?

Rabbit: This again? We’ve had this conversation multiple times.

Tiger: Exactly. I thought it was time we finally put this on tape and officially battle it out.

Rabbit: ^crosses arms^ You know I’m going to win this one, right? That’s the only outcome possible.

Tiger: *shakes head* Keep dreaming, there is no way my beloved Mitsuru could lose to your Rise.

Rabbit: She’s so old though.

Tiger: She’s awesome but I think we’re getting ahead of ourselves.

Rabbit: In this edition of Versus Mode, Tiger and I will be fighting over which Persona game is the best, Persona 3 or Persona 4? I, obviously, am choosing Persona 4.

Tiger: And Persona 3 is the game I’m going to use to pulverize you with.

Rabbit: I dare you to try.

Tiger: While the games are very similar, after all they are from the same series, there are some major differences.

Rabbit: They’re both developed and published by Atlus, both directed by Hashino Katsura, share the same artist in Soejima Shigenori, and the music for both games was composed by Meguro Shoji.

Tiger: They both appeared first on PlayStation 2 before getting expanded versions. The two games also share the same in-game world with cameos of Persona 3 characters in Persona 4. A lot of the characters from both games also appear in Persona 4 Arena and Ultimax, the fighting game spin-off series.

Rabbit: We’ll be focusing on Persona 3 FES and Persona 4 Golden in this Versus Mode.

Tiger: Persona 3 takes place in Iwatodai, a city built and managed by the Kirijo Corporation. There’s this strange event called the Dark Hour, a period of time that separates the days. It results in the majority of people turning into coffins, unaware of what happens within this hour. During this time, reality is changed with creatures called Shadows, roaming the city and preying on the minds of those who are still conscious. Being attacked by Shadows in the Dark Hour leaves the victim in a catatonic state outside of this time, which the media refers to as Apathy Syndrome. The local high school, Gekkoukan High School, also is affected by the Dark Hour, transforming into the labyrinthine tower known as Tartarus. All of these events lead to the creation of the Specialized Extracurricular Execution Squad or SEES, a group of Gekkoukan High School students who are determined to solve the mystery that is the Dark Hour.

Rabbit: Wow, that’s kind of depressing.

Tiger: To me, Persona 3 is the darker of the two stories, even though 4 centers on a bunch of murders.

Rabbit: That is true. Persona 4 is located in the rural town of Inaba, where unexplained murders have taken place. This usually peaceful town is now plagued by strange fog and bodies being hung from television antennas, to which the police have no known cause of death. During this time, students at Yasogami High School hear a rumor about the Midnight Channel. If you watch a switched-off TV during a rainy midnight, you will see your soulmate but so far, the only people seen on this channel have turned up dead.

Tiger: See, how is that happier? People don’t really die during the Dark Hour; they just get turned into vegetables.

Rabbit: But Iwatodai is a depressing location, especially as the game progresses. Eventually the entire city is covered in garbage and doomsday graffiti.

Tiger: There is an “end of the world” vibe going on at the end of the game, that’s for sure. Even with the murders though, Inaba stays pretty upbeat. I don’t know, I like the characters and all but I just found Persona 3’s group to be more grounded. I mean, a teen idol, really?

Rabbit: Persona 3 has a death robot that is obsessed with the main character. And what about your best bud falling in love with the enemy?

Tiger: At least there is an actual enemy in Persona 3, I disliked Persona 4’s ultimate bad guy. Yes, it was fun not knowing who the murderer was at first but eventually, I felt that we got strung along in the end.

Rabbit: I do feel that Persona 4 has the best characters, like Narukami Yu.

Tiger: Point of order, we’ll be using the Anime names since the protagonists can be renamed by the players and because some of the manga use different names as well.

Rabbit: While his parents work abroad, Yu moves to Inaba and stays with his uncle, Dojima Ryotaro and cousin, Nanako. While attending Yasogami, he befriends fellow Inaba transplant Hanamura Yosuke. Yu is also joined by two of your classmates, Satonaka Chie and Amagi Yukiko. They travel through a TV and find themselves in the world of Shadows.  Later on in the game, they are also joined by biker-esque Tatsumi Kanji, mascot Teddie, and idol Kujikawa Rise, yay for Rise, and detective Shirogane Naoto. Together, they race against time to stop the murders of those who appear on the Midnight Channel.

Tiger: I thought I would like Yukiko a lot more than I did. She looks like your typical yamato nadeshiko. A shy girl who’s elegant and popular at school but doesn’t realize it yet and she has some odd quirks.

Rabbit: Like her laughing fits that seem to happen at strange times.

Tiger: I gotta admit that her Shadow was one of my favorite moments. Pretty funny stuff.

Rabbit: Yes, all of your teammates have to face their Shadow selves in the TV world before they unlock their Persona. This Shadow represents their darker selves with a lot of personal fears and anxieties manifesting themselves in overt ways. Kanji’s is the best by far.

Tiger: Yes, that one probably takes the cake. I thought most of them were very well done except Naoto’s Shadow. That entire character felt rushed and to me, Naoto appeared a little too late in my opinion. So, I know Rise is your favorite but do you have a second fav?

Rabbit: I think Chie is my other favorite, she’s the most normal out of all of them and I really enjoy her can-do attitude. I actually thought she would’ve been my top pick, since I usually don’t go with the Idol type but Rise won me over in the end. Plus, she’s actually really helpful in combat, unlike Fuuka.

Tiger: Yeah… but the rest of the Persona 3 cast are awesome! Yuuki Makoto is also a transfer student but unlike Yu, his parents died in an accident in Iwatodai ten years earlier. He naturally has the ability to function in the Dark Hour, which is revealed when he first arrives at the SEES dormitory. There he meets classmate Takeba Yukari, and upperclassman Kirijo Mitsuru. Mitsuru’s classmate, Sanada Akihiko, lures a powerful Shadow back to the dorm, which overpowers the SEES members. Yukari takes Makoto to the roof, in hopes of saving him, only to be attacked herself. Makoto then picks up her Evoker, a gun-like item that summons Personae, and uses it to defeat the Shadow. After that, he officially joins SEES along with fellow students Iori Junpei and Yamagishi Fuuka, android Aigis, ex SEES member Aragaki Shinjiro, elementary student Amada Ken, and the awesome dog Koromaru.

Rabbit: I LOVE Koromaru! He’s the dog's woof!

Tiger: Of course you would love the dog. He is pretty great. He was one of my mains and did very well until the last freaking boss.

Rabbit: *giggles* You also love Mitsuru, I don’t get that.

Tiger: She’s very cool and mature. She also is an Ice Queen and can heal. I probably would have liked Yukari more if she wasn’t an absolute idiot in battle. Speaking of which, this is where I feel the games are the most different. In Persona 3, you can only control Makoto which can be bothersome.
Rabbit: Persona 4 isn’t like that at all.

Tiger: *sticks out tongue*

Rabbit: So who were your mains during your last playthrough?

Tiger: Makoto of course, with Koromaru, Yukari, and Mitsuru. I could destroy every enemy with ease, even Death I had no problem with, until the last freaking boss. Apparently, according to a few guides, Koromaru and Mitsuru are the worst characters to bring with you to the final battle, go figure.

Rabbit: Here we go; another Night Queen rant.

Tiger: *throws up hands* Yes! Another Night Queen rant, freaking Night Queen! That move is unfair on so many levels! Not only does the final boss get to throw out attacks two turns in a row, freaking Night Queen can charm, enrage, and panic all of your characters!

Rabbit: And we all know what happens next.

Tiger: I tried to beat that boss so many times, I eventually had to backtrack to an old save, replay almost two in-game months worth, and then face the boss with my newly leveled up characters. Do you know what happened then?!

Rabbit: We all know what happened next.

Tiger: *waving arms in air* The boss didn’t use freaking Night Queen once on me, not once! I did all that work for nothing!

Rabbit: You did finally beat the game though.

Tiger: All that time grinding so I could defeat that move and Night Queen was never used.

Rabbit: At least in Persona 4, I never had any issues like you had where Yukari refused to do anything, even though she could have healed you because, in Persona 4 you can control everyone. Yay!

Tiger: It also makes the game much easier, where’s the challenge in that?

Rabbit: Persona 4’s support member is also a lot more useful. Rise can tell you enemies’ weaknesses, tell you party members’ status, and even join in on the action.

Tiger: Yeah, I will admit I found Rise a lot more useful than Fuuka.

Rabbit: My mains were Yu, Yosuke, Chie, and Yukiko-

Tiger: Wait, you just stuck with the original four characters?

Rabbit: ^grins^ Yup, they’re the best! I really didn’t want to break them up once the other players became available, it would’ve been sad. The combat is the same as Persona 3 where you explore dungeons, fight Shadows in turn-based combat, can use physical and Persona attacks, and then you have your daily life gameplay. I like being able to fully control my party though, it saves me the headache of having characters sit there and do nothing when they could have saved you from defeat.

Tiger: I just realized we haven’t even discussed what a Persona really is.

Rabbit: Oh yeah, I’d describe them as cute little soul demons that you can summon to aid you in battle. All of the characters, expect the main protagonist, have a specific Persona which is like an alternate representation of their true selves. Each Persona also has a specific element which they use in their magic attacks.

Tiger: That’s the gist of it, though I wouldn’t have quite described them that way.

Rabbit: Like any high schooler, when you play a Persona game, you have to balance out your daily school life while fighting Shadows at night.

Tiger: I don’t remember having that dilemma when we were in school…

Rabbit: After fighting Shadows every night, you still have to wake up and go to school, study, hang out with friends, and even work a part-time job. These experiences create bonds with the people you meet, called Social Links, and through these connections; your character begins to grow in ability.

Tiger: The Social Link system really defines the Persona games. It’s quite complicated trying to find equilibrium between leveling up via combat and spending time with your friends. Plus, you have to choose wisely which Social Links you want to focus on, forget to hang out with someone for a few weeks and you might lose your connection to that person. 

Rabbit: It’s these relationships that really make Persona games special. I love the non-playable characters in Persona 4. I liked hanging out with the old widow Kuroda Hisano and the mysterious Fox you meet at Tatsuhime Shrine.

Tiger: I really enjoyed spending time with Miyamoto Kazushi who is a member of your sports team. I also liked Bebe Geraux, a French exchange student; and Suemitsu Nozomi, the Gourmet King.

Rabbit: You have weird taste in friends.

Tiger: I’m not the one that hung out with a Fox. Anyway, both games are really great JRPGs but I’m still sticking with my guns on Persona 3 being better than Persona 4. The story is tighter, the characters are deeper, and the gameplay is challenging. Persona 4 is too light and bubbly for my taste.

Rabbit: Bubbly-ness is what makes Persona 4 so awesome. It has a great murder mystery, lovable characters, and I thought the ending was pretty good. For me, it was much more enjoyable than 3, plus I could take it with me on the go!

Tiger: You know what we haven’t talked about yet?

Rabbit: What’s that?

Tiger: The music of Persona 3 and Persona 4.

Rabbit: I guess that means it’s time for a Bonus Round!
Versus Mode Bonus Round – Burn My Dread vs Your Affection, Ready? Fight!

Tiger: *yells* I WILL BURN MY DREAD!

Rabbit: Oh no! The best song from the Persona series has to be Your Affection.

Tiger: That song is so chill though. C’mon, Burn My Dread even has a rap in the Last Battle version! *puts sideways baseball cap on and raps* There’s a no man’s land, no man ever survived. Invisible hands are, behind you just now. If you ever win that, race against rage then, you’ll be king ‘cuz, it’s no man’s land.

Rabbit: Word to your mother. Your Affection talks about flowers though, awesome flowers! Ones that bloom in tears, turning misery into meaningfulness!

Tiger: What does that even mean?

Rabbit: It’s groovy. ^starts to dance^ You can’t help but groove to this song. Oh yeah, See’mon and dance Tiger!

Tiger: *Turns Burn My Dread back on* This has to be Meguro Shoji’s best song. It's sung by Kawamura Yumi and Lotus Juice does the rap vocals. There’s even a more relaxed version for you if you don’t like the Last Battle or Reincarnation versions.

Rabbit: Well My Affection is also Meguro Shoji’s best song and it’s sung by Hirata Shihoko. It also has a Reincarnation version that rocks, so there!

Tiger: It doesn’t rock at all. That’s why Persona 3 has the better soundtrack, the battle themes are the best. Persona 4 is just too lighthearted.

Rabbit: You may think that but Persona 4’s music is upbeat, it’s great driving music. It makes every day seem sunny and bright when you listen to it.

Tiger: I guess we’ll just have to agree to disagree.

Rabbit: ^grins^ We’ll just turn misery into meaningfulness!

Random Happy Time, 30 O'Clock - Memento Mori!
After chatting at length about Persona 3 and Persona 4, Tiger and Rabbit take some time to discuss the upcoming sequel and what they would like to see in the next game. They also cover how the Persona series has expanded into other mediums, like anime and musicals.


Rabbit: Persona 5 has been officially announced! ೕ(•̀ᴗ•́)

Tiger: Yes, I’m super excited about that. What about you? Anything you’d like to see them change or add in the new game?

Rabbit: I want more animal partners!

Tiger: Anything besides that?

Rabbit: Not really, I think they’ll do a great job with it no matter what. I just want them to create the vision that they truly want and not be hindered by anything.

Tiger: I’m curious to see how the whole stealth sections play out and the phantom thief theme sounds neat.

Rabbit: Doesn’t their home base totally look like Stray Sheep? ᏊˊꈊˋᏊ

Tiger: It does though it can’t be because I’m pretty sure Atlus stated that Stray Sheep was in the U.S. somewhere, while Persona 5 looks to be set in Japan again. Also, they’ve said in the past that Catherine and Persona aren’t in the same world.

Rabbit: I do love me some Stray Sheep. Did you see they turned Persona into a musical? (\˳˘ ɜ˘)˳ ♬♪♫

Tiger: I did! I really want to see that, I think it would be cool. P3 even has a female protagonist. We’ve seen previews advertised with the P3 movies. Which are also awesome.

Rabbit: I really enjoyed the P4 anime but I haven’t picked up any of the manga, Still gotta do that.

Tiger: There’s also the two fighting games. o(`ω´*)o

Rabbit: Which I suck at.

Tiger: I think it’s cool to see the P3 cast now that they’re older. I still need to beat the story modes but I never seem to have time.

Rabbit: While you do that, I’ll be playing Dancing All Night! Rise is amazing! ┏(^0^)┛

Tiger: It’s the same developer that does the Hatsune Miku games, right?

Rabbit: Yes and no. Dingo worked on Project Diva but was dropped when the development team was reshuffled.

Tiger: I’m still bummed that it’s only going to be the P4 cast but I’ll be playing it no matter what.

Rabbit: ♪♪(o*゜∇゜)o~♪♪ I’m going to play Your Affection nonstop!

Friday, November 6, 2015

Q Attack, Round 23 - Should Visual Novels be Classified as Games?
Rabbit has recently completed AMNESIA: Memories on PlayStation Vita and decides to share some thoughts on the surge of visual novel localization. She and Tiger discuss past visual novels, the different genres, and if visual novels should really be considered video games in this entry of Q Attack.


Rabbit: ^sighs^ I wish Ikki was a real person.

Tiger: Really? I thought you’d be more of a Shin fan.

Rabbit: I don’t like my tsundere guys with that much edge. What about you, Toma I take it?

Tiger: *crosses arms* Heck no. I’m not a fan of yandere, not at all. If I had to pick anyone, I’d say Kent is more my type.

Rabbit: Of course, I should have known.

Tiger: What, is it that obvious?

Rabbit: ^shakes head^ Megane.

Tiger: Hey, I’m not even a fan of otome games; you’re the one that’s been on this AMNESIA kick all month.

Rabbit: I’m really enjoying it; I waited months to finally play it. I even got the physical collector’s edition.

Tiger: Back up a minute, a collector’s edition?

Rabbit: Yes.

Tiger: For a digital only game?

Rabbit: Yes, Iffy made a physical collector’s edition that came with the soundtrack, artbook, coasters, and a body pillow cover.

Tiger: *rolls eyes* Oh geez.

Rabbit: I even got the anime as well.

Tiger: You and your games that aren’t even games.

Rabbit: They are too! Otome games are visual novels geared towards gamers who like dating sims.

Tiger: I don’t even like calling them dating sims, that’s pretty inaccurate.

Rabbit: Well, I don’t want to say they’re chick games because that’s wrong too. I know a few guys who enjoy playing them.

Tiger: They’re non-games that have a load of hot guys that interact with the usually voiceless heroine in non-realistic ways.

Rabbit: Like Toma and the cage.

Tiger: Actually, I think that might be the most realistic scenario from AMNESIA.

Rabbit: ^shocked face^

Tiger: Anyway, otome games are a subgenre of visual novels.

Rabbit: And NVLs are games that include lots of text, pretty art, and are often fully voiced-

Tiger: Yet they don’t have any actual gameplay-

Rabbit: They have mini-games!

Tiger: Jan ken pon does not count as a video game!

Rabbit: They are too games and there are a lot of them.

Tiger: We all know you have Hakuouki on PlayStation 3 and PlayStation Portable.

Rabbit: Ah, my PSP. We had a good run together. Hakuouki is considered an otome game as well as Sweet Fuse: At Your Side.

Tiger: Then there’s AMNESIA which came out recently on PlayStation Vita.

Rabbit: I’ve also played XBlaze Code: Embryo on Vita but that’s just a straight up visual novel. I picked up Steins;Gate too. I’ve heard some people call it a dating sim but I don’t really think of it that way. I also preordered Norn9: Var Commons and Code: Realize ~Guardian of Rebirth~ which are both on Vita also.

Tiger: You also have a few ADVs as well.

Rabbit: I do! Those tend to have a lot more gameplay in them like with Zero Escape. You could even say that games like the BlazBlue series have light ADV components to them too. Whether they’re straight NVLs or ADVs, I love them all!

Tiger: I still don’t think NVLs should be called video games, you’re basically reading a book. You can, after all, just go read a book instead of “play” a book. It’s not like it has to be in video game format. Now ADVs are a little different, they actually have gameplay elements but NVLs have you pushing circle a hundred-thousand times to advance the text, that’s it.

Rabbit: You have more control than just that. Because most NVLs have multiple endings, you have dialogue choices that lead to different branches of the story. And if it’s an otome game, often times you have multiple endings for each guy, AKA route, you can choose from. Like with AMNESIA, there are five routes and each route has at least three endings. You have other controls too like fast forward so you don’t have to sit through text you’ve already read, though I really enjoy replaying my favorite routes.

Tiger: That doesn’t sound fun, just fast forwarding through scenarios you’ve already seen.

Rabbit: It makes more sense when you play them. Anyway, that’s not the real reward. NVLs are special because of the usually high quality voice acting and unlocking the CGs, which are sometimes partially animated.

Tiger: We’ve thrown around a lot of abbreviations and terms so far, maybe you’d like to clarify what they really mean.

Rabbit: Oh yeah, good idea. Well NVL is just the common way to refer to standard visual novels. I think it’s short hand for NoVeL though I could be wrong. ADV is the same concept and refers to ADVenture games, or visual novels that have more gameplay ala Danganronpa. CGs stand for Computer Graphic and yes, while technically all the images are computer graphics, CG directly refers to the full screen images you unlock throughout the playthrough. Most games have a gallery that keeps track of which ones you’ve unlocked and allows you to look at them again, sometimes with the full voice audio being replayed as well. Routes, as I already mentioned, refer to the different paths or love interests you can choose in the game. With AMNESIA you choose your route very early on but in Hakuouki, it’s not as clear which route you’re following until you advance farther in the game. These routes lead to the multitude of endings that most NVLs have which usually consisted of a good, normal, and at least one bad ending.

Tiger: I think in Zero Escape: Virtue’s Last Reward, all the endings were kind of bad.

Rabbit: That game had so many endings, the game actually had a chart to help you keep track!

Tiger: It’s crazy to think how many visual games have been localized.

Rabbit: I know! Especially the straight NVLs. Now I don’t play PC or mobile NVLs so I know I miss a lot that release that way but on Vita alone, I’m going to pick up five legit NVLs and three more that could be classified as ADVs just in 2015 alone. I remember when I only had Hakuouki to keep me company at night back in the early PSP days.

Tiger: *shakes head*

Rabbit: I’m really thankful for Aksys, XSeed, NISA, Iffy, and everyone else who supports the NVL community here in the West.

Tiger: Now you mentioned a game I don’t consider to be a NVL, Danganronpa.

Rabbit: The first two Danrangonpa games are considered visual novels, ADVs to be exact, just like the Ace Attorney games!

Tiger: But I like the Danganronpa games.

Rabbit: That means you like visual novels!

Tiger: Technically, that only means I like ADVs. I still think straight up NVLs shouldn’t be considered games.
Rabbit: So you don’t think visual novels are games?

Tiger: No, I don’t think visual novels are legitimate video games. While they are partially interactive it’s only a small margin of the overall experience. I’d say NVLs are closer to choose your own anime or manga than anything else. While the genre has its fans, *points at Rabbit* I wouldn’t consider it a large enough category to be a subgenre of video games. I personally don’t see how you could really call them video games. It’s similar to my issues with some of the indie games like Journey; they just don’t really fit into what I perceive as a game. I mean the definition of “game” is that it’s an activity that involves skill, knowledge, and chance in which you follow rules to try and win against an opponent or solve a puzzle. There is nothing in that definition that even remotely applies to NVLs. Again, I’m not saying they're wrong and shouldn’t exist; I just think it’s going a little too far to call NVLs video games. ADVs are something else because you do have parts where a player’s skills are involved and it’s something you can beat. NVLs just end, no matter what you do. So no, I don’t think NVLs should be considered games.

Rabbit: Well, I just think you’re being too narrowed minded. Not everything is quantified by winning and losing, sometimes there are other ways to finish a game. How about reaching the end of the story? That is almost like winning. Plus, you do get rewards for choosing certain paths or completing various routes in the form of CGs and bonus stories. And media can be interactive in more ways than one. You don’t always have to be in control, the fully voiced narratives in NVLs create a level of immersion that when coupled with choosing your own destiny, creates an experience you couldn’t get in the theaters or with books. I love NVLs because it’s just another great way to experience a new world and a new story that I wouldn’t be able to find anywhere else.

Should Visual Novels be Classified as Games?

Tiger     vs     Rabbit

Random Happy Time, 29 O'Clock - Romancing the Vita!
Rabbit takes time in this edition of Random Happy Time to talk about her love of otome games with Tiger and which games have the best hot guys, er, routes and endings.


Rabbit: (●´∀`)ノ♡ I love otome games.

Tiger: I think we all know that by now.

Rabbit: I even bought the digital versions of Hakuouki and Sweet Fuse so I could play it on my Vita again.

Tiger: What did you think of Sweet Fuse?

Rabbit: I enjoyed it, not the greatest but it had some good moments. I really liked the protagonist, Inafune Saki, who is the niece of Inafune Keiji. She gets trapped in a theme park that’s been taken over by a deranged talking pig.

Tiger: Sounds a little like Danganronpa.

Rabbit: Yeah, just a bit. I wasn’t really impressed with the guys though, they weren’t as smokin’ hot as the Hakuouki men.

Tiger: (; ̄ェ ̄) I don’t think anyone could beat them in your eyes.

Rabbit: Shidou Subaru is the canon route; he’s your typical serious guy. You can choose to have Saki blow up and yell at the guys during certain scenes and it’s always funny to see his reaction to this. It’s the only time he really breaks from being a cool detective. I personally liked Shirabe Ayumu the best though.

Tiger: You like older men?

Rabbit: It just turned out that way in the game; he was interesting while the others just felt like your typical cookie-cutter characters.

Tiger: We know you love all the guys in Hakuouki but-

Rabbit: Correction! I love everyone but Toshi, I can’t stand him.

Tiger: He’s canon in the anime though.

Rabbit: I know that’s why I hate the anime.

Tiger: But you still watch it.

Rabbit: (^~^;)ゞ I do, I make no sense.

Tiger: I’m glad you realize that.

Rabbit: We even own a few anime series that are based on otome games like Hiiro no Kakera and Uta no Prince-sama.

Tiger: You and your love of reverse harem. (︶︹︺)

Rabbit: (๑˃̵ᴗ˂̵)و I still love Saitou the most! Though Kazama is a close second with Okita and Harada tied for third.

Tiger: What’s so great about Saitou anyway?

Rabbit: His hair and how it partially covers his eyes making him look so mysterious.

Tiger: *covers face*

Rabbit: But Kazama has that wolfish grin, Okita with his fox-like smile, and Harada’s flaming red hair that just ignites my heart.

Tiger: You can stop now. You can stop anytime.

Rabbit: I love AMNESIA’s character designs. I think all of the characters look really cool and even the simplistic background art looks amazing in that game. If only Shin wasn’t canon.

Tiger: Face it; you’ll never like the canon route.

Rabbit: I know but at least the anime shares the love!

Tiger: *shakes head*

Rabbit: Ikki, darling! Let me succumb to those gorgeous eyes of yours! ٩(♡ε♡ )۶