Friday, January 15, 2016

Q Attack, Round 26 - Are Kickstarter Projects Good Investments?
After two years of kickstarting projects, Tiger and Rabbit sit down to discuss the process and how well it’s worked out so far. Have they received the items promised? Was the quality as advertised? They answer these questions and more in this entry of Q Attack.


Rabbit: I’m so happy we finally got Amplitude!

Tiger: About time, I know it was delayed. When was it supposed to originally come out?

Rabbit: The Kickstarter page says July of 2015.

Tiger: *shakes head* Games on Kickstarter always get delayed. Look at Liege, we backed that in July of 2013 and it was supposed to come out in 2014. Now, it’s delayed well into 2016.

Rabbit: I know but it’s still a bummer. They definitely did not calculate how much time they needed very accurately. Shenmue 3 at least gave themselves some room with a December 2017 window.

Tiger: That’s the thing about Kickstarter projects, they aren’t like normal video game releases, you’re basically donating money to a developer in hopes that they can actually finish the project.

Rabbit: I see your point. At first I thought of it like preordering games but when you preorder, you can cancel and get your money back. Kickstarter, once a project is funded, you’re out the money no matter what. Have we ever gotten a project’s items back on time?

Tiger: Video Games Live Levels 3 and 4 did really well to keep on track. I think both were released within a few months of the estimated launch dates.

Rabbit: They produced what they advertised too. I get worried with some of these projects and the stretch goals they add.

Tiger: Like with Shenmue 3, I have a bad feeling that the game’s development will suffer because they offered so many physical rewards. Sometimes less is more.

Rabbit: What have we kickstarted so far?

Tiger: Sportsfriends was the first back in December of 2012 and I think we got it about a year later.

Rabbit: That project saw very few delays unlike the other games we’ve backed.

Tiger: Then there was Liege back in the summer of 2013. I have my doubts we will ever see a finished project.

Rabbit: VGL Live was next in August of the same year and that took half a year for us to get it. After that it was Project Phoenix and Hyper Light Drifter in September.

Tiger: After the delays of both of those projects, we decided to cut back on funding video game projects. I did however break down and fund Amplitude in 2014. Again, that game got delayed until 2016 but the wait was worth it.

Rabbit: VGL Level 4 was also backed in that year and like its predecessor, we got it within six months.

Tiger: We also backed the Doubleclicks’ new album, President Snakes, this year as well as Shenmue 3.

Rabbit: So we are three out of three with music projects and one out of six with video games.

Tiger: That’s not a great record with the video games. I think we should point out too the difference among the projects. Like how Sportsfriends was developed by an already established team and had help from Sony Santa Monica whereas Liege, Project Phoenix, and Hyper Light Drifter are from new developers.

Rabbit: It’s good to note too that in the beginning a lot of those projects only had a few people working on them. Some of the teams have expanded since then, others shrunk in size.

Tiger: I won’t say which project it was but some even took a hiatus because they got overwhelmed with the work. I almost thought they were going to just walk away with the money and never return to the project but they eventually did start working on it again.

Rabbit: That’s the big danger with Kickstarter, especially when it’s an unknown developer or creator, that they could do that. I remember hearing about some board game project that got backed and the creator used the money to move and buy a house instead of completing the project as promised.

Tiger: There are also a lot of stories about how the quality or the items received were nothing like what was advertised.

Rabbit: And then there are cool stories about how a project was funded way beyond its goal and the creator was able to do some really amazing things. Have you been happy with what we’ve received so far?

Tiger: With the music projects we’ve backed, definitely. I had no worries about Tommy Tallarico delivering on his promises. He is known in the industry and has a reputation to maintain, plus he’s a business professional who has done this before, so I knew those projects would be great. The same with the Doubleclicks, no issues backing them because they’ve had a successful Kickstarer campaign already. Actually, they ended up printing their album and getting all the rewards out a couple of months early.

Rabbit: ^claps^ That’s how you do a Kickstarter!

Tiger: The video game projects are a different story. I knew Sportsfriends would get done, which it did, and I still think we’ll see Shenmue 3 although it may be in 2020, but the other projects I have serious doubts with. Even little things, like maintaining consistent updates, are difficult for them to do.

Rabbit: Luckily, we didn’t pledge a lot of money to any of those projects.

Tiger: The money is not the issue, well it is, but I’m more upset about the integrity behind the project. If you set out to do something, you better well deliver on it. Being open and up front is something else that needs to be done. All projects will have issues and delays and creators need to be forthcoming with their backers in regards to these problems. The University of Pennsylvania did an independent study about project fulfillment and while I won't go into the numbers, it had some interesting points.

Rabbit: I hear you but with all of these projects, you are aware of the risks involved. The reason why people go to Kickstarter versus other outlets is because they need funding to have their ideas realized. You have to be careful and really know who you’re backing, but if you find the right people, you can help out some amazing ideas. And while the rewards are an awesome bonus, a lot of the time, I don’t mind putting in spare change just to see what these people can do.
Tiger: Do you think Kickstarter projects are a good investment?

Rabbit: Yes, in the right environment and with the right thinking going in. First, definitely find out who you are backing, not just the what. Second, realistically look at what you are getting and how plausible it is for the creator to succeed, if you’re looking at physical rewards. The other thing to note are the stretch goals, we brought up Shenmue 3 and its almost absurd stretch goals and rewards. With the Doubleclicks, one of their stretch goals was enough funds to buy an electric cello to make touring easier. They did a great pitch for that stretch goal, so I was more than happy to put in a little extra to help them achieve that goal.

Tiger: You just wanted the shirt reward.

Rabbit: That too. I do believe Kickstarter projects can be great investments as long as you do your due diligence as a backer. Plus, it’s fun to be a part of a project from its inception to completion.

Tiger: Well, I totally disagree with you on this one.

Rabbit: ^sticks out tongue^ Who’d have thought?

Tiger: Kickstarter projects are a terrible investment because they aren’t an investment at all. When you invest in something, you become an owner of sorts. You get returns and a piece of the project. Similar to investing in a business or stocks, you have recourse and protection when investing. Funding projects is a donation; you don’t have any protection or ability to affect the project in anyway. You are basically giving your money to help a creator with his or her project, that’s it. The rewards are bonus gifts, not something you are guaranteed. Just read Kickstarter’s FAQ, they don’t guarantee anything. The best they and the backers can do is to shame and assassinate a creator’s reputation if a project fails. It’s a great platform for creative people to find funding for their ideas but it’s also a great place for people to scam other people. Now, I don’t believe that there are a lot of scammers; I really think most failed projects tend to be just that, a project that ran into extreme difficulty, forcing the creator to fold the project. But still, if you are going to back a project, you need to remember that this isn’t an investment or preordering goods, it is a donation and once you pay the money, you aren’t getting it back.

Rabbit: It’s a good faith system and I think a lot of people really want to fulfill their obligations to backers.

Tiger: Oh, I don’t doubt people want to fulfill their obligations, I just doubt their actual ability to do so.

Rabbit: ^shocked face^ You have no faith in the human race.

Tiger: Of course not, that’s why robots will rule the world soon.

Are Kickstarter Projects Good Investments?

Tiger     vs     Rabbit

Random Happy Time, 34 O’Clock - Missed Opportunities!
After discussing past and current funded Kickstarters, Tiger and Rabbit talk about the projects they wished they had backed. From albums later purchased to neat tech projects, these fuzzy friends review missed opportunities.


Tiger: I know I came down hard on Kickstarter but there are a lot of projects that wouldn’t have happened without it.

Rabbit: Like Penka Kouneva’s album the Astronaut Woman. ヾ(・ω・o)

Tiger: ੨( ・᷄ ︵・᷅ )シ I was so sad that I missed that Kickstarter project! We bought the album but it was already over when I heard about it.

Rabbit: Same with Jeremy Soule’s album, we totally missed that one on Kickstarter too. 。:゚(。ノω\。)゚・。

Tiger: Or the Doubleclicks’ first project. Again, bought that album after it was done but totally missed the Kickstarter project.

Rabbit: There have been some pretty cool tech and gadget projects too.

Tiger: I funded the pocket PC before pulling my pledge a few days later. It was an awesome concept but I didn’t have the funds to spare at the time and no need to really own one.

Rabbit: A lot of the video game projects sound cool too but they take forever.

Tiger: Most are for PC as well.

Rabbit: We almost backed Mighty No. 9 and Red Ash. o(-_-;*)

Tiger: Red Ash was a terrible, terrible Kickstarter. I wasn’t shocked at all to see that it failed.

Rabbit: (゜◇゜) The anime was backed though, that surprised me.

Tiger: I really wanted the game to succeed too since I’m a huge Mega Man Legends fan.

Rabbit: If you could Kickstart something, what would it be?

Tiger: I’m not that creative, I don’t have any cool invention ideas or things like that.

Rabbit: How about recording a musical?

Tiger: We’d have to write one first. φ(..)

Rabbit: Creating a brand new kind of pie!

Tiger: You can’t even make an apple pie, how are you going to come up with a new one?

Rabbit: (˳˘ ɜ˘)˳ ♬♪♫ How about a CD with me singing?

Tiger: (⌐■_■)–︻╦╤─ How about a rabbit hunting trip? /(=∵=)\

Rabbit: ^shocked face^ That’s just wrong. It does amaze me how uncreative some Kickstarter projects are.

Tiger: Didn’t someone make thousands of dollars to record a spaghetti cooking video?

Rabbit: Yeah and then there was the one creator who wanted five thousand dollars to take pictures of herself in a bathtub full of bubble gum balls.

Tiger: *shakes head* People are scary, man, very scary indeed. Robots, I vote for robots. ┗[© ♒ ©]┛

Friday, January 1, 2016

Retro ReCAP, Round 1 - Mass Effect Trilogy
Warning: The following presentation contains major spoilers, reader discretion is advised.

Tiger and Rabbit introduce a new mode for the new year, called Retro ReCAP. Here, the reflective pair discuss a single title and examine their first impressions, how they feel about the title now, and their personal cons and pros. In this inaugural edition of Retro ReCAP, Tiger and Rabbit examine the Mass Effect Trilogy and how their opinions have changed over time.


Tiger & Rabbit: Akemashite omedetou gozaimasu!

Rabbit: It's a brand new year which means we should do something new for TvR.

Tiger: What do you have in mind?

Rabbit: I think we should do reviews of video games, anime, manga, and other stuff that interests us.

Tiger: I don't do reviews.

Rabbit: Why not?

Tiger: I think you should go into a video game or other title with the mindset that you are going to write a review, that way you are really being analytical from the get go. I don't think you should just review something on a whim, you need to put deep thought into what you're doing. It's more than just an opinion when you review a game, you're basing it on past experiences, expectations, and examining the many facets of that title. It's too much work for me.

Rabbit: ^deep in thought^

Tiger: What?

Rabbit: ^crosses arms^ … there were a lot of “e” words in your statement.

Tiger: *shakes head* That's your takeaway from what I said? See this is exactly why we shouldn't do reviews.

Rabbit: How about we do something that's like a review but not a review. Like a recap!

Tiger: And we do what exactly?

Rabbit: We reminisce about the title but this isn't going to be just any old recap, this will be a retro recap!

Tiger: You know that's redundant, right?

Rabbit: We'll talk only about titles that we've played or watched multiple times. We can discuss our initial first impressions, how our opinions have changed over time, and list our pros and cons.

Tiger: But just to clarify, we won't be making a grand declaration of our like or dislike of a title with a score? I don't do scores.

Rabbit: Just our personal pros and cons.

Tiger: Okay, I think I can get on board with this. Retrospectives could be fun.

Rabbit: ^throws hands in air^ I got it, we'll do a reCAP!

Tiger: I thought we already established this.

Rabbit: No, don't you see? ^writes on paper^ We'll call it a reCAP because we're focusing on our Cons And Pros! Get it?

Tiger: Omae wa baka.

Rabbit: That's rude! I think that I should get to name the segment since I came up with the idea.

Tiger: Fine, fine, you win.

Rabbit: Woohoo!

Tiger: So, what's our first topic going to be?

Rabbit: The Mass Effect Trilogy!

Tiger: Wait, I thought we were only going to focus on one title at a time.

Rabbit: Well, we wouldn't talk about one episode of an anime series so I figured we shouldn't break up Mass Effect since it's almost like one gigantic game with three episodes.

Tiger: Does that mean we're going to talk about all three Uncharted games together? What about Golden Abyss? Or how about the Yakuza series? That one doesn't seem like it would be easy to discuss at once. What will you do with the Dragon Age series, are you going to treat that as one big game? Then there's manga like Rurouni Kenshin which is pretty long and has clearly defined story arcs, that could get out of hand.

Rabbit: Eh... I haven't thought that far out. Why don't we just keep an open-mind, remain flexible, and adapt as the situation dictates.

Tiger: You mean we'll just wing it.

Rabbit: ^giggles^

Tiger: I think we should preface our ME talk by stating that we played Mass Effect 2 first since the original game was Xbox 360 exclusive at the time.

Rabbit: I'm still surprised that your OCD allowed you to do that.

Tiger: It was tough and I felt like I was watching a movie after it was half over. I guess that validates your idea that all three games are really just one long journey.

Rabbit: See, I know what I'm doing here.

Tiger: At least that makes one of us. We've collectively played through all three games at least four times.

Rabbit: Each time playing a different kind of Shepard, romancing different characters, and making different choices than the time before.

Tiger: I think we should state that our canon Shepard was raised on Earth, was the sole survivor on Akuze, and is paragon.

Rabbit: Tali OTP!

Tiger: ME is just one big otome game to you, isn't it?

Rabbit: ^grins^ We've also done full renegade playthroughs or mixed it up and went fifty-fifty. We always play as a male Shepard though.

Tiger: I find the male romance characters to be pretty dry and boring. I'd rather play a male Shepard and make him my ideal guy and then romance a female character who is nothing like me.

Rabbit: That's not a very good fantasy. I personally would ship a MaleShep+Garrus romance option.

Tiger: You are strange. I wish Grunt were an option for FemShep. Or Legion.

Rabbit: And you think my romance choices are strange?

Tiger: Point of order, I'm just saying I would like that in-game, it's not like I have some strange fantasy where I have a robot lover who totally dotes on me, can be programmed to only care about my needs, and would also be immortal. I mean, c'mon, that's just weird.

Rabbit: You dug your own hole with that one. Now Miranda was an interesting choice, she-

Tiger: Maybe we should focus on what Retro ReCAP is supposed to really be and talk about our first impressions.

Rabbit: Oh, good idea. I have to say that the first Mass Effect was unlike anything I've played up to that point. We've had games based in space before but I really felt like it was a mixture of Gundam meets Star Trek.

Tiger: I definitely agree with you on the vibe. I've always loved space operas like Seikai Trilogy with its complex characters who fight in massive space battles. Mass Effect captured that well. No matter which Shepard you play, the adventure that you go on is entertaining from the start. There's space politics to deal with, a rogue agent trying to build an army, and an ancient enemy who everyone believes is a myth.

Rabbit: As Shepard, you don't really know what your involvement is until you receive a vision from an ancient artifact.

Tiger: And like every good hero, you make it your sole mission to save the galaxy. I have to admit, I hated the gameplay in the first ME. The controls were clunky and there was just too much going on with the guns and mods. If it wasn't for the story, I probably would've never beaten it.

Rabbit: I think the colorful supporting cast really made the game for me. They all had distinct personalities and you actually influenced them throughout the game. Like with Garrus and the choice to harden or soften him during his loyalty mission.

Tiger: The stupid Mako though, those missions were the worst.

Rabbit: I liked the Mako, I even have a “see the moon in a Mako” poster in my room from Monkey Minion.

Tiger: The game would be so much better without the vehicle based missions. The save feature is a bear too, always having to wait for it to actually save before you can do anything.

Rabbit: It was hard replaying ME1 as well. Again, it has a great story but losing all the little things that were fixed with the sequels, like the cover system and loading, was hard to deal with.

Tiger: Not having a decent cover system was a nightmare when I played it on the hardest difficulty. I ended up just running around the level, trying not to die. I don't think I'll ever play ME1 again. I'd rather just go through the comic opener in ME2 to determine all of the choices.

Rabbit: You miss so many of the little references when you do that though. I really enjoyed seeing side characters from the previous games show up again. Overall, I think ME1 is a great story wrapped in bad gameplay mechanics. Luckily with ME2, BioWare seemingly fixed all of that.
Tiger: Going back to ME2 after playing through the first game made so much more sense, I actually understood the story more. You're right about the gameplay, ME2 is a totally different beast when it comes to actual combat. Ironically, I really disliked the characters initially but after playing through ME3 and going back through the trilogy again, I found that ME2 was my favorite game.

Rabbit: Why is that?

Tiger: The pacing of ME2's story is top tier. Even replaying it for the fourth time, I could feel the buildup as you hunt for the Collectors and prepare to jump through the Omega 4 Relay. I also really enjoyed working for Cerberus and the different treatment you got from old allies. Plus, the characters are all so cool. Miranda, Jack, Samara, Mordin, and then you have expanded roles for Garrus and Tali... it's just great.

Rabbit: I actually disliked the new additions. It felt like they replaced everyone with new actors and just expected you to like them. I also disliked having to scan every freaking planet for different materials. That got tedious quickly.

Tiger: It was rough if you didn't import an ME1 save, which gave you bonuses.

Rabbit: I don't know, I really didn't like being with Cerberus, especially after finding out what they were capable of in the first game.

Tiger: You do have the “I'm not with Cerberus, I'm just here because they resurrected me” line of dialogue to chose from.

Rabbit: Which I chose, often. Still, it didn't feel right not being with the Alliance anymore. I didn't like the whole Collector storyline either, I wanted to fight the Reapers but they were pushed into the background somewhat.

Tiger: Well, they did have to save something for ME3. Speaking of 3, man, my first impressions of that game were not good.

Rabbit: The whole fiasco about the ending was nuts. We didn't play that game right away either, partially because of all the negativity surrounding the game.

Tiger: Yes, I wanted to form my own thoughts on the game so I waited a bit to play it and I didn't really like what I saw. The gameplay was great, actually improved on ME2, but for me the story was not well done. I knew the Reapers were going to come and all the major civilizations were going to get attacked but the way it unfolded felt disjointed.

Rabbit: I enjoyed the experience. I wasn't sure what to think of the ending but I couldn't think of a better way to end it. I did enjoy having a last hurrah with all of my favorite sidekicks. There were a lot of nice throwbacks that fans who played the previous games could appreciate.

Tiger: They killed almost everyone from ME2 though! That bothered me.

Rabbit: I think you needed to have some of them die to add weight to the story. It's like TV shows, I hate when they threaten a character with death only to save him at the end. These NPCs who have grown to be your friends over the course of three games matter, so when they did die, it made a huge impact on the overall tone of the game.

Tiger: Wow, you wishing for people to die; you sound like me. I thought Miranda's death was poorly done, there wasn't much of an emotional pull for me. We all knew Thane was going to die but the manner in which he met his demise did tug at the heartstrings.

Rabbit: Mordin's death was so sad. Especially when he said he wished he could study the seashells.

Tiger: Legion really got to me though I've always been a fan of his.

Rabbit: What did you think of the endings?

Tiger: Synthesis is stupid! Absolutely stupid. I find it funny that the Illusive Man's wish turned out to be the paragon choice in a sense. I mean, you become a Reaper, how cool is that. I didn't like destroying them since it meant that EDI would have been killed in the process too. Plus, the idea that Shepard can survive feels wrong. He needed to die. I felt the same way about the Hero of Ferelden in Dragon Age: Origins. It just felt to unrealistic for Shepard to live, he needed to make the ultimate sacrifice.

Rabbit: I didn't mind the synthesis ending but I agree with you about destroying the Reapers, I wouldn't want to get rid of all technology.

Tiger: I wish they had a “major look!” ending where you push the button and nothing happens. Oops, there's just no stopping the Reapers.

Rabbit: That would have been a terrible ending!

Tiger: I do prefer the vanilla endings to the DLC that BioWare was forced to create by the fanbase. So what that everything wasn't wrapped up in a nice little bow, sometimes you won't always know the exact ending. Heck, I prefer vague endings anyway, I like the ability to put my own interpretation on things.

Rabbit: I wasn't a huge fan of any of the DLC. It wasn't bad but I felt like it didn't add too much to the story. Except maybe Leviathan, I felt that it explained some of the origins of the Reapers. And of course the Citadel DLC is awesome.

Tiger: I've been generally pleased with all the ME DLC. I enjoyed the additional characters in ME2 and felt that the story content was strong with Arrival and Overlord. So I was happy with what we got for ME3.

Rabbit: I did feel like it was a downgrade when ME3 didn't offer as many companions as ME2 did. Yes, I loved having Liara and Ashley/Kaidan back and it wouldn't be an ME game without Tali and Garrus but only adding James and EDI made it feel a little sparse.

Tiger: I'd rather have old characters return than a bunch of new ones though. It was the third and final game of the trilogy, not really time to add a bunch of new faces into the mix. Javik was kind of interesting but I never used him much. Speaking of new characters, I enjoyed Traynor a lot.

Rabbit: She was pretty funny and not as creepy as Kelly from ME2.

Tiger: We haven't even touched the multiplayer.

Rabbit: I never played it much but I can say it was pretty fun when I did. I liked the chance to experiment with the different abilities too since you can't change Shepard's class once you start the game.
Tiger: Okay, I think we've rambled on long enough. We've talked about our first impressions but how have your opinions changed now that we've played all three games a few times.

Rabbit: Personally, I still find the first Mass Effect worth playing even with its quirks. It's the beginning of this entire journey and even though it's a pain to play at times, I still think it's worth the effort if you haven't before. For ME2, I was pretty high on this game when it first came out but it's slowly become my least favorite in the series. I didn't get as attached to the characters like I did in ME1, it was strange working for Cerberus, and I didn't like the Collectors as an enemy. Plus, with so many people in peril, you sure had a lot of random sidequests going on. I felt ME3 had the tightest narrative pacing. From the very first moment you take control of Shepard to the final minute, it always felt like you were moving forward towards your goal of saving the galaxy. I also loved feeling like I was back home on the Normandy and surrounded by my best friends. And no matter which ending you chose, ME3 was a great way to say goodbye to the crew of the Normandy and everyone you've met along the way.

Tiger: I'm on the opposite spectrum when it comes to ME. I don't think it's worth playing again and I wouldn't recommend it if you haven't played it at all. Graphically, it isn't on par with ME2 or ME3 and the gameplay is terrible. Yes, the story matters but the comic intro for ME2 fills in a lot of the gaps. You kind of miss some great moments with Ashley/Kaidan and Liara but they aren't even in freaking ME2 that much. For me, Mass Effect 2 is the Godfather 2 of games. It is the best, it improves on everything. The graphics are cleaner, the gameplay is smooth, the story is more cohesive, the characters have depth, and the pacing is awesome. Yes, there are sidequests that take you all over but if you take too long before you jump through the Omega 4 Relay, people could die. People you know could die. And that final boss, oh man, ME2 is my favorite of the series. While I didn't like ME3 the first time I played it, it has since grown on me. I found that the story and pacing aren't that bad and you're right about the last hurrah with your best buds feeling. Citadel is totally worth playing through a few times and I was content with the vanilla endings. Overall, there's nothing quite like the Mass Effect Trilogy. If you're a sci-fi fan or an RPG fan and haven't touched these games, you really should get on it.

Rabbit: Well, I think this was a fun Retro ReCAP! I like this segment already.

Tiger: We should try and stay on track a little more next time and maybe get into the meat a little more.

Rabbit: Just remain flexible and adapt to the situation.

Tiger: Yeah, yeah, I know, just wing it.

Mass Effect Trilogy ReCAP

 photo DownTiger25_zps42nel8ye.png Poor controls of Mass Effect 1
 photo DownTiger25_zps42nel8ye.png Mass Effect 1's long load and save times
 photo DownTiger25_zps42nel8ye.png Mass Effect 3's DLC endings were unnecessary

 photo DownRabbit25_zps7npsaebb.png Mass Effect 1 is diminished when compared to sequels
 photo DownRabbit25_zps7npsaebb.png New characters in Mass Effect 2 weren't compelling
 photo DownRabbit25_zps7npsaebb.png Mass Effect 2's pacing felt disjointed

 photo UpTiger25_zps6afvcd0b.png Depth of Mass Effect 2's characters
 photo UpTiger25_zps6afvcd0b.png Cover system and tighter controls of Mass Effect 2
 photo UpTiger25_zps6afvcd0b.png Mass Effect 2's graphics upgrade

 photo UpRabbit25_zpsjb4ofq1q.png Mass Effect 1's initial levels set the tone for entire series
 photo UpRabbit25_zpsjb4ofq1q.png Mass Effect 3's pacing was the best of the series
 photo UpRabbit25_zpsjb4ofq1q.png The Citadel DLC for Mass Effect 3 was a great way to say goodbye

Random Happy Time, 33 O’Clock - Love in Space!'Zorah_nar_Rayya
Rabbit takes time in this post of Random Happy Time to discuss her many love interests in Mass Effect. She also chats with Tiger about how Mass Effect has expanded as a franchise.


Rabbit: You totally cut me off during the Retro ReCAP. (˃ᆺ˂*)

Tiger: When?

Rabbit: When I was talking about Miranda.

Tiger: I cut you off because you were going down one of your rabbit holes again.

Rabbit: Well, I am a rabbit after all! /(>人<)\ Anyway, I wanted to chat more about the romance options.

Tiger: Here we go, the otome bunny has come out to play.

Rabbit: I think it's a big part of Mass Effect, you spend so much time with these people, it makes sense that your relationships expand.

Tiger: (Θ︹Θ) This is going to turn into a weird conversation.

Rabbit: How so?

Tiger: It's going to turn a little yuri since you always play as MaleShep.

Rabbit: I just find the female characters more interesting, like Miranda.

Tiger: I'm surprised you'd like Miranda since she's the Cerberus cheerleader and you didn't like working with the enemy. She's practically spying on you and reporting to the Illusive Man the entire game.

Rabbit: That is very true but I thought she redeemed herself in the third game a bit. Plus, I liked her loyalty mission, it showed that she wasn't just another ice queen.

Tiger: I don't know, I thought Miranda's involvement in Mass Effect 3 was pretty dumb. She once again is looking for her sister who just happens to go to a secret Cerberus lab where their father works to turn humans into husks? C'mon, a little too convenient.

Rabbit: They make a great power couple though if you think about it. Miranda with her perfect genes and biotic powers and Shepard with his “I can kill anything in the universe” abilities.

Tiger: I don't know, I think she may have been playing you the entire time and could still be working for Cerberus, just a thought. She was pretty secretive about what she was doing when she requested your assistance in ME3. ˚▱˚

Rabbit: She's just misunderstood, that's all. Now, Ashley-

Tiger: Here it comes. (︶︿︶) This is like your version of my Night Queen rant.

Rabbit: I'm still mad at the treatment I got from her. I save her on Eden Prime when her squad gets destroyed, we race across the galaxy together trying to stop Saren, fall in love, and then I die.

Tiger: That does have a way of ending relationships.

Rabbit: I get resurrected by Cerberus and see her again on Horizon. What does she do? She totally freaks out that I'm with Cerberus. Okay, granted I did freak out myself but she didn't even stick around to talk to me. I was dead for two years! Two years! Did everything we went through mean nothing? (`Δ´)!

Tiger: She did send you that sappy email afterward.

Rabbit: I even played through the entire game alone so I wouldn't cheat on her. All of ME2 alone, alone when there was Tali! So, now I'm locked away like a criminal because I saved the galaxy not once, but twice and what happens, I run into Ashley again. She's been promoted and man, she was cold to me. Reapers attack, people die, blah blah, and now we find ourselves on Mars together. What does she do? She questions if I'm even really me? See'mon! I saved the galaxy from the Collectors and destroyed the base, I didn't give Cerberus anything yet she accuses me of knowing something about Cerberus' attack on Mars. ( ゚Д゚)<!! I was locked up for Athame's sake!

Tiger: It would've been hard for you to know what was going on.

Rabbit: So after that, I worked really hard to repair our relationship, which I thought we did, but she kept bringing up my involvement with Cerberus. Even when we made it back to earth and I was going to sacrifice myself to save everyone, she still brought it up! Ashley! I don't work for Cerberus, I never did! I used them to save the galaxy when the Alliance was sitting on their hands! Dr. Chakwas understood this, she understood this from the get go. Why can't you?!

Tiger: Well, Dr. Chakwas is probably the coolest character out of the entire ME series, so you can't really blame Ashley. But man, that's pretty harsh. And you wasted all that time you could have spent with Tali.

Rabbit: Exactly! I come back to life after being dead for two years and what does it take to get Tali back on my side? “Oh, hey Tali, remember when I gave you Geth data for your pilgrimage?” “Of course I do, it's really you, I'll follow you until the end!” See, that's loyalty right there. (๑˃̵ᴗ˂̵)و

Tiger: (⺣◡⺣)♡* Tali did have a crush on you from the beginning. You saved her and practically swept her off her feet in ME1. Actually, come to think of it, you almost save all of your romantic options. There's Ashley, you save Kaidan on Virmire if you choose to do so, and you also save Liara. I don't think you could say that about Jack though.

Rabbit: Tali is the best one though. She's so awesome and understanding, she cares too. You totally help her out a lot as well. You save her from the Shadow Broker, defend her when she faces the Admiralty Board, comfort her when her father dies, and you even help her reclaim her homeworld! She never once questions you or tells you that she has more important things to do than help you save the entire galaxy.

Tiger: You really love Tali, don't you?

Rabbit: She's my OTP without a doubt. ( ˊᵕˋ )♡.°⑅